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- #How to program kinect with faceshift pro
- #How to program kinect with faceshift software
- #How to program kinect with faceshift trial
- #How to program kinect with faceshift mac
There is one bonus however that comes with this version. This is pretty much a stripped down version of Maya that left all of the new and old game related tools like the Directx11 viewport and HumanIK rig. Now for indie game companies who want to make great assets for their games but can't afford Maya comes Maya 2014 LT. Really great news coming from Maya these days. Here's a link to the information of the Unity plugin: I think for games considering how much facial animation needs to be done on a regular basis with bare minimum resources, this is a great way to get a high volume of decent quality animation with quick turnaround. The big news these days is that on top of having Maya and Motionbuilder support, Faceshift now has a plugin to connect it to Unity. I also love to do live demonstrations with this program when I do talks because there's a great interactive element to using this program with brand new users. While you're not going to get insane MOCAP quality animation like a Vicon marker system, you get the benefit of having a realtime capture system just using a Kinect or similar camera that gets you decent results that can get to production quality with some clean up. What I love about this system is how easy it is to use and how little you need to do to ramp up and get something going and ready for production.
#How to program kinect with faceshift trial
You can also get a 30 day trial version on request.This isn't brand new but Faceshift is one of those programs that I've grown to really enjoy using since I saw the initial demos at Siggraph. The slightly better news is that you can have an academic and non-commercial licence at a lot less - $150. An SDK and API is also going to be an essential if the technology is going to be incorporated into other software.
#How to program kinect with faceshift pro
At $800 per year for a basic version and $1500 for a pro version, the price is very reasonable for studio use or for development, but clearly for use in on-line gaming or communications FaceShift is going to have sell you a license cheaper than its volume discount table would suggest. It clearly also has lots of uses that are waiting to be discovered. The company, also called FaceShift, is a spin off from École Polytechnique Fédérale de Lausanne (EPFL) is of the opinion that the technology could revolutionize on-line gaming and communication in general.
#How to program kinect with faceshift software
Finally you can export the animation to your current 3D animation software and continue to work on it. The results can be seen in realtime but you can capture the animation and improve it if needs be. Next you simply sit in front of the camera and talk, move your head and pull silly (or otherwise) expressions. You have to train the software to personalize it to your set of facial expressions. Watch the video to see what the overall effect is: It is not just the speed of operation that is important it is the accuracy. It claims to be tracking 48 blendshape parameters (which change the shape of a small area of the face) in addition to eye gaze. The level of detail that is tracked goes well beyond what the basic depth camera can achieve. The real advance is that the algorithms use the depth and color camera to not only measure pose but also facial expression.
#How to program kinect with faceshift mac
It works on Windows, Mac and, very soon, Linux. It has been in beta for a few months and is now available as a finished version.Īll you need is a Kinect and a copy of the software. We have seen demos of the Kinect being used to animate on-screen characters, but this is the first commercial quality program. FaceShift is a new motion caputure program that uses the Kinect to map your body and facial expression to the head of an avatar - in realtime.
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Considering the number of amazing demonstrations that the Kinect puts on, there aren't as many commercial apps for it as you might expect.